2002 League Rules


EDS-FFL League Rules(Updated for 2002 season)

I - Team Composition

Each team shall be comprised of 16 players. There is no regulation to
the number of players you may select at any one position (e.g. you
could select 16 running backs if you wish).

It is recommended that you choose your roster so that it is at least
two deep at each position. Don't forget that each player will have a
bye week. Positions to draft for include: Quarterback, Running Back,
Wide Receiver, Tight End, Kicker, and Defense.

Each week you will need to field a team of: 1 QB, 2 RBs, 2 WRs,
1 TE, 1 K, and 1 D.


II - Point Scoring

Points are tallied from those players activated for that week in the
following manner:

OFFENSE
     6 pts for a touchdown     
2 pts for a 2-pt conversion     
1 pt for an extra point     
3 pts for a field goal    
  Plus 1 point for FG between 40 and 49 yards
  Plus 2 points for FG between 50 and 59 yards
  Plus 3 points for FG between 60 and 99 yards
     -2 pts deduction for each QB interception thrown    
-1 pt deduction for each field goal or PAT missed by a kicker     
1 point will be awarded for every 20 yards rushing or receiving per player.
If a player rushes for 38 yards and receives passes for 38 yards,
he will earn 1 point for rushing and 1 point for receiving.     
1 point will be awarded for every 40 yards passing per player
DEFENSE
A defense gets 10 points for a shutout, 7 points for holding a team
to 3 or under, 5 points for 7 or under,  and 3 for 10 or under.
4 pts for a safety    
1 point for a sack
2 pts for a interception or fumble recovery     
     6 pts for a touchdown*
*If a player on a team scores points while on defense or special
teams, the team with that player also gets points for the score.


III - Roster Moves

All roster moves must be approved by the commissioner. Transaction fees
will be 3 rocks for an add/drop combination and trades will be 2 rocks
per player.

Each week, you may pick up any player not currently on an FFL roster.
If more than one team wants a particular player, the team with the
worst record gets the player. For teams with the same record the lowest
total number of points scored will be given the first pick.

To pick up a player, you must inform the Commissioner (via website) of
your transaction by noon on Saturday. Trades can be completed up to
noon on Sunday but stll need to be approved by the Commissioner.

All lineups are due by noon on Sunday and must be input on the website.

No trades can be made after week 12 of the NFL season and add/drops are
allowed throughout the FFL season, including the playoffs.

IV - Regular Season Schedule and Playoffs

There are three divisions of four teams a piece. Each team plays every
team in their division twice and every team in the league once (except one).

Six teams make the playoffs. The winners of each division
and then the top three remaining teams, regardless of their division.

The top two division winners have a bye for the first week of the playoffs. 
While the #3 team plays the #6 team and the #4 team plays the #5 team.
For the second week of the playoffs, the #1 team plays the worst seeded
winner of the first week of playoffs. The #2 team plays the other winner.
For the third week of the playoffs, the winners of the second week play
for the championship and the losers play in the consolation game.

All games will be decided by which team scores the most points. A tie
counts as a tie during the regular season. If there is a tie in the
playoffs, the better seeded team gets the win. If there is a tie in the
Super Bowl, the two teams will play again the following week. If there
is another tie, the two teams will split the
money.

Tiebreaking for determining playoff seeding will be done in the
following order:

1 - Head - to - Head competition

2 - Head - to - Head point differential

3 - total points

4 - coin toss


V - Fees

An entrance fee of 65 rocks must be paid prior to the draft. (50 rocks
for the entrance fee and 15 rocks to be applied towards trades, fines,
and add/drop fees. If you use up your 15 rocks, you can pay the
treasurer another 15 rocks to be applied towards future transactions. 

A transaction fee of 3 rocks will be charged for drop/add combo and
trades cost 2 rocks per player.

Fines of 1 rock may be levied by the commissioner for inaccurate
lineups or other "stupid stuff".


VI - Prizes

There will be six 15 rock awards for the team with the most points
during the regular FFL season at each position. (QB, RB(combined),
WR(combined), TE, Kicker, Defense) There will also be a 15 rock prize
for most total points in the regular season.

Third place receives 65 rocks, second place receives 130
rocks, and the winner takes the rest of the rocks.


VII - Other

Any situation that arises that is not herein specifically addressed is
to be judged solely by the Commissioner. The Commissioner's decision is
final.